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Squad-based 40K?I was talking to a few people about using the 40K miniatures and lore with a different ruleset ... one that emphasized more realistic tactics, with a mixture of futuristic weapons and the Warhammer units. Here's step one for converting 40K to Force on Force. The Baseline Squad: 2x Fire Team (4 lasrifles each) Lasguns are a Class 0 weapon vs. vehicles. Special Weapons: Upgraded Squad: - Boltgun: acts as SMG. A Class I weapon vs. vehicles. A roll of "1" indicates a jam -- reduce unit firepower by 1d for this turn. Advantages and Limitations: Tough. Marine units do not incur a casualty penalty when a model is lightly wounded. Power Armor. Space Marines get 4d of defensive dice. Their body armor does not slow their movement. They Shall Know No Fear. Marines may not be reduced below D6 Troop Quality because of suppression fire or pinning. Marines do not need to make a TQ check when one of their battle brothers dies. Modified Humans Marines use the "Modern with Medic" casualty chart at all times due to their genetic modifications.
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