Warhammer 40K Skirmish?

I'm thinking about rules possibilities for a homebrew skirmish game in the 40k universe. The bulk of the rules and points would come from the current 40K rulebook and codices.

Some ideas:

  • Denormalized movement (every figure doesn't move 6").
  • Average game: 160 points, hard cap @ 300 points. Figure base cost must be 100 points or less.
  • No vehicles (except as terrain / scenario objectives). Monstrous creatures, dreads, &c allowed as special opponents (i.e. a single Wraithlord.)

Probably a return to the Rogue Trader-era psych rules as well. The game would be more narrative than 5th ed games, and probably involve scenario set-ups like the LoTR Strategy game. Perhaps Ordo Xenos kill teams, Eldar strikes, genestealer infestations ...