Imperial Guard / Red Harvest Test

Played a trial of the Red Harvest scenario, as well as my first time with my traitor Imperial Guard force.

Some notes:

* A three player game takes much longer than a two player game.
* Depending on the number of intact buildings, it might be better to adjust the target number of civilians.

My mistakes playing the guard:

* The senior officer in the Company Command can also use the junior officer orders, like Front Rank fire ... I didn't use the CCS orders much, which was a waste.

* The range for the lascannons on the Vendetta is 48", as listed in the codex.

* The Guard deployment zone needs as much cover as possible.